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Build expressive portraits using the Loomis head method, Reilly rhythms, and shadow mapping to establish structure, flow, and clear lighting before adding final details.
Portraits


Character design
I’m worried that she doesn’t convey her personality well, she’s meant to be someone who enjoys standing out and can be a bit selfish but ultimately she’s just a teen that doesn’t know better. I feel like she might not interest people QQ

Oc Artwork
I feel like the rendering is off in some area, please help

Portrait
Stylized vesrion

Portrait
Adding more contrast to the shadow side.

plague
did some stuff, idk what i did just tried to darken it, ignoring the backround here, i was wondering how icould seperate the values betwen the cloak and the arm thingy better and make the plague masks values seem more refined looking rather than a bunch of random strokes, idk if i should just use less values since its far away or if its just an edge thing, and id apreciate general advice how to make this more polished

House sketch
Hello everyone! I want to polish this and get rid of all the flaws!

Independent work
Hi! I have started my journey into digital rendering a couple of weeks ago. This is my latest drawing. I would like some help to understand what i'm doing right and what i could be doing better. All tips are appreciated!

Practice
I had a hard time with this sketch. Can someone advise on any tips with the angle of the head? Also, any advice on how to properly replicate the texture of the ocean/wave would be very much appreciated.

The woodland scout
i think the pose is off primarily the arm thats holding the axe. other than that, i wanted to know what is lacking here that a professional would have. i would have rendered it more but i feel like its off already at this stage. usually i would explore many ideations before going into detail but i wasnt sure if i could meet the quality so i made this. (also i have no idea what category to put this in)